This past weekend I had the awesome opportunity to participate in Cut and Paste 2011. I competed in the 3d round where I had 20 minutes to create an image based on the theme of “My Playground”. I chose to create a hamster cage to infer the “primal” similarities between humans and animals (thats my story and I’m sticking to it!). This image was created using Maya 2012 and Mental Ray.
Showing posts with label cg lighting. Show all posts
Showing posts with label cg lighting. Show all posts
Tuesday, November 1, 2011
This past weekend I had the awesome opportunity to participate in Cut and Paste 2011. I competed in the 3d round where I had 20 minutes to create an image based on the theme of “My Playground”. I chose to create a hamster cage to infer the “primal” similarities between humans and animals (thats my story and I’m sticking to it!). This image was created using Maya 2012 and Mental Ray.
Wednesday, June 22, 2011
Tuesday, April 12, 2011
Next lighting piece
The Becks beer animation is still on hold until I can get my hands on a machine that can run the Realflow sim for the beer. In the meantime, I’ve begun work on a scene to showcase some interior lighting. I’m about 85% done with the modelling and I’ve gathered a few textures for the geomerty.
Here is my reference photo:
Current WIP
Monday, January 17, 2011
Glass studio lighting test
A preliminary lighting test for my Beck’s beer animation (I love Beck’s!!). I’m happy with the way things are looking but it’s far from complete. Next, I can finally continue with the particle simulation for the liquid in the glass cup.
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