Wednesday, April 27, 2011
Two real time animations created in C++ using OpenGL. These date backto my brief stint in the PC animation demoscene. The source codeprovided is done so “as is”. I do not claim responsibility for anydamage done to the machine. The code was tested and is deemed clean touse. “Synchronize” source code | “Little 1” source code
Tuesday, April 12, 2011
The Becks beer animation is still on hold until I can get my hands on a machine that can run the Realflow sim for the beer. In the meantime, I’ve begun work on a scene to showcase some interior lighting. I’m about 85% done with the modelling and I’ve gathered a few textures for the geomerty.
Here is my reference photo: